Terraforming SLG to increase the population by creating a settlement where humans live on a planet different from the earth!
TerraGenesis: Landfall is a terraforming SLG that creates various facilities on harsh planets and enriches settlements. Build houses, lifelines, spaceports, etc. on the earth such as Mars, Venus, and the moon, and operate the facilities appropriately. While various troubles occur, we will deal with them and expand the space where we can live well. Is it possible to fill the harsh earth with people? Your skills will be questioned!
BUILD A SETTLEMENT ON EMPTY LAND!
First, build the minimum necessary facilities in an empty space, and then freely increase the number of facilities from there. Workers and other personnel will be sent from Earth as colonists along with resources. Various troubles and events will occur from time to time, so let’s deal with them appropriately.
EXPLORE OUTSIDE THE SETTLEMENT AND MINE RESOURCES!
The world outside is much bigger. Let’s send a survey team with the rover. Send rovers outside the settlement to investigate and mine the resources you can acquire. In the early stages, we will be barely able to make ends meet with a small number of equipment and personnel, but as the number of rovers and rockets increases, we will be able to proceed with various things at the same time.
HIGH STRATEGIC NATURE OF FACILITY INSTALLATION AND THE EXQUISITE LEVEL DESIGN!
Let’s find out the angle and position where you can connect the passage well. Each facility has a different shape and size, and the installation position of the passage, etc., and can be operated by connecting other facilities and passages. The facility can be set up by rotating it 360 degrees, so managing the space well is quite puzzle-like and interesting. Since it is also necessary to secure the necessary personnel for each facility, it is quite strategic.
YOU CAN’T SURVIVE JUST BY SETTING UP FACILITIES! FREQUENT TROUBLE!
Unlike the town development SLG system in recent years, it does not mean that the number of people will increase without doing anything, and various measures must be taken to create a comfortable space. If you don’t have enough electricity, you need a power plant, if you don’t have enough places to live, you need a house. The level of difficulty is quite high, and some workers will die due to frequent troubles. It can be said that it is a full-fledged SLG that is crunchy after a long time!
REALISTIC 3D GRAPHICS THAT MAKE YOU FEEL LIKE YOU’RE IN SPACE!
Let’s take a look at the settlement from different angles…there’s really nothing around it. The game-like level design is harsh, but the harshness is well expressed in the appearance. Spaces such as facilities, backgrounds, and desolate star surfaces are constructed with extremely realistic 3D graphics, making you feel like, “Is it really possible to live in a place like this?” You can really feel that the work of “Space Brothers” is really severe and scary.